CityVille and Zynga have added in some new items to the building menu today, those items include the new Weather Station and the Solar Skyrise! The Weather Station allows 1,400 population and will cost you 70,000 coins and requires level 48. The Solar Skyrise will allow 400-800 population and can be collected ever 3.1 days for 864 coins, it does cost 50 City Cash though
The question I get asked most recently is:
“How do I collect from my hotel/resort?”
Once your hotel gets 500 guests you can collect from it. Please watch the video below if you still have questions regarding your CityVille Hotel/Resort:
Looking for something cool to do inside on this blisteringly hot weekend? Why not add a few new decorations to your town in CityVille? Conveniently, Zynga has released two such decorations in the game just this morning, but they’ll only be around for a limited time.
The Oddities Museum is a new business that costs 25 City Cash, and requires 140 Goods to operate once you purchase it. It produces 784 coins by default, unless you add some nearby decorations to boost this number – perhaps the Girl Flying Kite decoration which is also now available for 1,000 coins. If 25 City Cash is too high of a price, what about 15 City Cash? That’s the price of the new Lemonade Stand, which is unfortunately just a decoration, rather than a business. As is stands, it gives off a 6% bonus to the payout of nearby buildings, but it is (admittedly) rather expensive, considering its function.
Both the Oddities Museum and Lemonade Stand will only be available in the game for four days, so shop fast if you want them.
“The Government has passed new laws on expansions. Check it out now!”
Looks like changes to expansions are coming to CityVille. Currently you can expand your city for 20,000 coins as long as you have the required number of permits, and meet the population requirements, but coming soon the price of each expansion will increase as well.
More details in a bit!
If you've ever wished you could tell your friends exactly where to help when they visit your town in CityVille, now you have the chance. Sure, the Visitor Center was supposed to provide that function by allowing us to leave a message for friends, but let's be realistic: how many friends do you know of that still actively use it... or ever used it? As I was saying, this new Love Thy Neighbor feature will allow you to bypass (arguably useless) buildings and get straight to the point by putting hearts on top of items you wish to highlight for your friends when they visit.
An entirely new button has been added to the tool menu, in the form of a heart labeled as "Get Help." When activated, this tool will allow you to click on items like crop plots, residences and businesses to flag them with a small red heart that your neighbors will see when visiting you. These hearts disappear when the tool isn't active, but rest assured, they are still there in the background (this is a good thing, as you won't have to see your own town cluttered to the brim with bright red hearts). If you change your mind, just click on the flagged item again and the heart will be removed.
To introduce you to this feature, you'll be able to complete the "Love Thy Neighbor" goal, which asks you to place five hearts in your city, along with clicking on ten hearts in your neighbors' cities. You'll receive 100 XP for finishing this goal.
When visiting a neighbor's town that has these hearts active (you'll know if they've placed any as the same red heart will be placed on their picture in your friends bar), you'll just need to take a few more seconds to scan for them and then click on those items as you would normally. In this way, your friends will receive the help they truly desire, and you'll be able to feel better about your visit knowing that you truly helped them out. Sure, clicking on their marked items ultimately isn't mandatory, but if you visit neighbors without a current goal's task in mind, why not give them the help they specifically ask for? I'm sure they'll appreciate it, and hey - they'll likely even return the favor. Everybody wins!
An incredibly helpful update has launched in CityVille this afternoon, bringing the game to a point where it arguably should have been to begin with. Now, instead of having to rapidly click on each and every bonus item that appears from collected businesses, crops, cargo ships, etc., you can just hover your mouse pointer over them to automatically collect them.
What's especially great about this feature is the ability to charge your Bonus Meter much more quickly and easily. Instead of stopping every few seconds when collecting from tons of items at once to make sure you're not letting any bonus items - XP stars, coins, goods and collectibles - disappear without clicking on them (and potentially allowing the Bonus Meter to expire in the process), you can now rapidly swing your mouse pointer from left to right, saving yourself clicks and time while still earning all of those bonus coins we've come to appreciate.
Hopefully, CityVille will just be the first of many games to adopt this gameplay feature. Can you imagine what life in FrontierVille would be like if you didn't find yourself overwhelmed with bonus items each and every time you completed an action? What a glorious day that would be.
